Editor's review
Looking for a supreme performing flash video playing module for developing any application? Well then we have for you the one and only Flash Viewer EngineĀ 1.1 which can be a great solution. It is a collection of components for C++ Builder, Lazarus, Delphi that adds additional features to ActiveX and Netscape plug-in of Adobe Flash Player that are supported in loads of browsers like IE, Opera, Firefox etc. The extra features could be loading from variety of sources without creating temporary files, real transparency playing and capture real 32-RGBA frames. The engine is an appropriate alternative to TShockwaveFlash where you can enjoy flash movies at your will. The interface of this tool is highly innate that can be understood and used effortlessly.
Flash Viewer Engine has got various features with it. The Allow Full Screen property lets you enable or disable full screen modes of the movies you see online. Interestingly AutodetectVideo along with IsVideo properties can aid you to play even those videos whose URL do not contains FLV extensions. EmulateCrossdomainXML property embedded in it allows you to load the flash movies at lightning speed plus test them without uploading the movies on server. This engine provides its own data that is required playing Shock Wave Flash in real-time. Without any kind of external files this tool helps you store any kind of data such as flash, images, video along with sound, xml etc. The FLV playback player allows you to play videos from different websites, TStreams and even from .exe sources. Along with volume controlling support, it is also quite compatible to asynchronous streaming mode for playing.
This Flash Viewer Engine can be made invisible or Windowed; carries Windowless Flash control plus offers Flash External API support completely. It earns a score of three and half points for its overall usability and the amount of development time it manages to save.
User comments